# |
Qty |
Name |
Description |
Upscale |
Extra |
1 |
7 |
Thin out the amassing destoyers |
Upscales very dramatically when a large squad. Mobs do not despawn when the events are finished |
Possible champs, Mob density+ |
|
2 |
4 |
Neutralize the destroyer champion and all destroyer burrows |
1 single champion each that are surrounded by other destroyer mobs. Most mobs do not give loot, but the champion still does |
1 Guaranteed champ, fake champs possible |
|
3 |
2 |
Defeat the Destroyer Lieutenants |
Detailed description above |
1 Guaranteed champ each |
Boss chest (from one boss only), 5 Fire Orchid Blossoms. Once per day, per character |
4 |
1 |
Defeat Siegemaster Immelhoof |
Starts at the fort |
1 Guaranteed champ |
Boss chest, 4 Jade Shards. Once per day, per character |
4 |
1 |
Keep mercenaries from charging the lava with bloodstone |
Most times, the event scales too high that it bugs where no mobs will spawn for a few minutes. Eventually it fixes itself |
Possible champs |
|
5 |
1 |
Kill the bloodstone-charged lava wurm |
Can range or melee at the playform below. The leftside is safe from knockbacks, but still have to dodge when the wurm curls to avoid the knockup. Careful of exploding Bloodstone creatures |
|
Boss chest, 3 Fire Orchids. Once per day, per character. |
6 |
1 |
Disrupt the caravan traveling |
Event is kind of out of the way. Very quick event if the event intercepts with you or the squad |
|
|
7 |
1 |
Defeat the champion jngle skelk |
In a cave beyond a small inquest camp. Very quick event |
1 Guaranteed champ |
|
8 |
1 |
Use Inquest keypads to shut down Inquest gate |
Kill inquest to drop Inquest Keys. Use the Keys on the consoles that have a wrench symbol above |
|
|
9 |
1 |
Defeat the Inquest Champion |
Quick champion event |
1 Guaranteed champ |
|
10 |
1 |
Kill the Devourer Champion |
Quick event, but it is out of the way. It is next to event #8-9. |
1 Guaranteed champ |
|
11 |
1 |
Treasure Mushroom |
Quick event, but out of the way. It is next to meta event #1 (3rd event in route) |
|
1 Guaranteed rare gear and spirit shard |
12 |
1 |
Defeat the Mushroom Emperor |
Quick champion event |
1 Guaranteed champ |
|
13 |
1 |
Kill the champion Webby Mother |
Quick champion event |
1 Guaranteed champ |
|
14 |
1 |
Deactivate portals to stop the Inquest looters |
Quick event, though probably not the best for a large squad to complete |
|
|
15 |
1 |
Defeat the champion wind rider |
Quick event, but very out of the way. There are no events near it |
1 Guaranteed champ |
|
16 |
1 |
Escort the Vigil squad to the ancient ruins |
Escort. 3 stops with 2 waves each. First two wave only has pocket raptors. Escort can start when the NPC has a tangerine symbol |
|
|
17 |
1 |
Defend the ruins while the Vigil investigates |
Simple defense event |
|
|
18 |
1 |
Kill the greater Spirit of Nature |
Champion boss. Watch out for AoEs, immobilizes,, and pulls |
1 Guaranteed champ |
Boss chest, 3 Fire Orchid Blossoms. Once per day, per character |
19 |
1 |
Help the escort the hatchlings away |
Simple escort. The escort can be started if the NPC has a tangerine symbol |
1 Guaranteed champ |
Boss chest, 3 Fire Orchid Blossoms. Once per day, per character |
20 |
1 |
Slay the stonehead |
Quick champion. From where the mob came from, the less the health, the more mobs that spawn from that direction |
1 Guaranteed champ |
|
21 |
1 |
Defeat the grub gobbler |
Defends the flax farm. Very out of the way in terms of killing him for the sake of doing an event |
1 Guaranteed champ |
|
22 |
1 |
Repel the agressive mercenaries |
Most of the mobs don't drop loot. Though, champions do (if they spawn) |
Possible champs, Mob Density+ |
|